June 2026 - New Content, Dom-Sub System & Personal Schedule (Alpha)

Hello darlings! This update is a big one — we've reworked a large chunk of the core game content, introduced a proper Dom-Sub Multiplayer system, and replaced the old scheduling system with a more flexible Personal Schedule. Lots to go through, so let's dive in!
Note: These updates are currently available in the paid ALPHA version for supporters. They'll be released for free once the whole alpha version reaches maturity. A link to the ALPHA can be found in the Profile page in the game — once logged in with a Patreon-linked account that is an active supporter.
Content Reworks

Reworked Degrees
- Maid degree — Improved task progression and balance. The Restriction course is now part of the degree.
- Rubberdoll degree — Better task balance and progression; now firmly focused on Latex, Bondage, and Restriction.
- Pet degree — Greater task variety, and new Obedience minigame voice command tasks have been added.
Reworked Courses
- Pain course — Metronome tasks have been added to spanking classes for a more structured and immersive experience.
- Submission course — Now focuses more on asking other people for tasks, making submission feel like a real social dynamic.
- Orgasm Science course — Redesigned to fit better within the overall orgasm denial theme of the game.
- Public Relations course — Features more descriptive and uniquely written public scenarios.
- Media course — Progression and requirements are now harder, reflecting how demanding the spotlight really is.
New Personal Schedule
The old scheduling systems have been replaced by a shiny new Personal Schedule.

Arrange classes throughout the week however you see fit, then lock in your desired schedule. Joining a new class for the first time grants you a "schedule edit token" - otherwise it costs credits to make changes.
- Removed the old "Weekly Schedule" mode — it was too vague and too flexible to be meaningful.
- Disabled the old "Scheduled" mode where classes had predefined days. When the time comes to design a proper schedule where classes have real synergy with each other, it may return. Until then, you're free to arrange things as you see fit 😉
New Multiplayer Dom/Sub Relationships System
We finally have a multiplayer system for Dom/Sub relationships.

Generate and accept invite codes as a Dom or a Sub to form a pact with another player. Once connected, the Dom gains shared control over key aspects of the Sub's gameplay:
- Curriculum
- Outfit
- Settings
- Schedule
- …and more
This is just the foundation — expect the multiplayer features to grow over time.
AI Partners
Several improvements have landed for the AI Partners this update.

- New settings button in the chat for quicker access to partner options.
- Auto-start partner tools — You can now configure partners to automatically start tools like the Metronome or Timer, including a configurable start delay.
- Improved reliability — General reliability of partners has been improved.
Customization
- Hitting Spot — You can now set a preferred hitting spot for CBT/Plapping, from
Settings → Character. - Updated Settings Page — The character settings section has been redesigned to make it easier to distinguish things.

Modding
- Parameter rounding control — You can now choose if and how params are rounded when affected by difficulty. For example, whether "10.5 spanks" rounds to "10" or "11".
- Better AI Partner documentation — New instructions have been added in the Help Page on how to create better AI Partners.
- Mod Manager Partner Editor — New buttons for configuring in-game systems with custom AI Partners have been added.

UI Tweaks
- Outfit Rating bars are now all visible in the Inventory (via the middle bottom button).
- Clicking an Outfit Rating bar filters Available Items to show only items matching that rating category.
- The Wardrobe / Dressup is now more easily accessible directly from the Inventory Drawer in the bottom bar.
